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TOM:Nazareth 2014

Walk-it: Imagine crutches that can easily be transformed into a walker, and then back again. Walk-it was specifically developed for Stel, who was also a part of the design team of the product.

Stel has the physical strength and stability to be able to use crutches. However, crutches severely limit her ability to carry things and so she typically tends to use a walker instead. Thing is, sometimes she would much prefer to be able to use crutches - for example when walking longer distances or going up and down stairs.

Inspired by “Robot-trikim” (i.e. “tricky robots,” the hilarious Hebrew name for Transformers:) Walk-it is both a walker and crutches combined, allowing for the user to quickly and easily transformer between the two, depending on their needs in real time

Funkeyz: Funkeyz is a modular keyboard with a frame that fits onto tablets and makes typing easier for people with physical and cognitive disabilities. The keyboard is easy to modify to specific needs, allowing for different combinations of keys to be centered in one place - i.e. Ctrl+C, Ctrl+V, Alt+Tab, or other multi-key combinations for video editing or gaming.

Though Funkeyz was specifically developed for a friend of ours named Ofer, another participant in TOM, named Liron, is also very excited to be able to use Funkeyz in his video editing which often requires pressing 3 keys at once.

The “keys” for Funkeyz can be printed on a 3D printer and assembled in a different combinations legos style, and the keyboard layout on a tablet can altered to match individual needs.

ALS-FRS: Even before ALS was finally given its present moment in the sun (under a bucket of ice that is), a team at TOM was hard at work trying to do our part to bring us closer to a cure for this chilling disease.  

ALS-FRS is a project seeking to use the existing hardware in smartphones to allow for ALS patients to actively measure the progression of ALS in their own bodies. Borrowing from our good buddy Wikipedia: “The rate of progression can be measured using an outcome measure called the "ALS Functional Rating Scale Revised (ALSFRS-R)", a 12-item instrument administered as a clinical interview or patient-reported questionnaire that produces a score between 48 (normal function) and 0 (severe disability).” Problem is, this test can only be done at a doctor’s office and, given that doctors can still do very little to help those with ALS besides make them comfortable, there is little motivation for people to go to the doctor to have themselves measured.

So, ALS-FRS is seeking to essentially utilize a smartphone as a “box of sensors” to allow for patients to measure themselves at home. They will be able to measure things like changes in their speech, handwriting, walking, and strength of breath.

The thing about ALS is, despite being known about for nearly a century, very little progress has been made in treating the disease. Beyond generating information that can be used in trying to treat individual ALS patients, ALS-FRS will also allow for creating a first of its kind pool of “Big Data” that will be made available to researchers to advance our knowledge about ALS and bring us closer to a cure in our time!

B-It: B-It is a musical tool that works with a computer to allow users to transform any physical object into an instrument, recording their movements and providing the user with feedback.

B-It is designed to help people learn, or even relearn their sense of rhythm. It can help people who have never had rhythm first develop it, or help victims of traumatic brain injuries or strokes redevelop their understanding of and ability to produce rhythm and beats.

B-It has potential as a therapy tool to be used by physiotherapist and home users alike, recording and providing data to therapist to help them improve their work and do even more to help their patients.

Indoor Wall Avoidance: Not to get over dramatic or anything, but Indoor Wall Avoidance (which we will call IWA until the team comes up with a better name:) is trying to give Daredevil-like powers to those with visual disabilities. To put that in slightly less geeky terms, IWA is developing a way to create wearable sensors that will enable people without sight or with impaired vision to know when they are getting close to an object.

At minute 1:45 in this video you can see Yaakov, a good friend of TOM and himself deaf and blind, stop before walking into a wall and signalling to the team the feedback the device is providing him. Yaakov is particularly excited about the potential of IWA to help members of the Deaf-Blind community both indoors and ultimately outdoors as well!

Hammer a nail with a single hand: For those without two fully working hands, hammering a nail into the wall can be a very difficult experience. But not anymore!!

This simple and yet ingenious solution (demonstrated in this video - do ignore the odd music choice and typos in the explanation :) can enable anyone with one working hand and arm to hammer a nail into a wall.

Files available free and to be shared here on

Mind Controlled Music: Prior to an accident which left him limited in his movements, Sefi was an avid guitar player.  He misses the ability to create music greatly.

Using a unique brain activity monitor, developed prior to TOM by Dr. Natan Intrator (which you can see Sefi wearing at minute 2:16 of this video, a computer synthasizer enabled Sefi to change the pitch and frequency of notes.  

The successful closing of a feedback loop, the sounded having been relayed back to Sefi, is a significant step toward enabling Sefi and other to return to making music.

Robotic arm: This robotic arm was designed by TOM community member, Ilan Sherman, and geared to be lightweight and reproducible at low cost.

Design assets for software to control the arm available here:

Se(l)fi Camera Consol and App: Sefi loves to take pictures - of his friends, his family, nature and even selfies! However, he is unable to move from the neck down, and was not able to engage in this hobby for many years. Until now...

Developing the following free and open source design, the Se(l)fi Team created a base that connects directly to Sefi’s wheelchair, with a head that provides 360° rotation and up and down motion.

You can find the files to build your own Se(l)fi Camera Arm here:

EyeWriter - eye control by gesture: The ability to control computers using eye movement is not a new technology. However, the existing products on the market are prohibitively expensive for many individuals who would could benefit immensely from this enabling technology.

At TOM we worked on 4 elements of furthering existing open-source software and hardware components of the EyeWriter projects:

1) An improved algorithm for reading eye gestures - available here:

2) The ability to control another device (in the case of TOM a mobile robot) using bluetooth and eye gestures. Using a camera attached to the device, this allow for POV (point of view) experience of the robot, a liberating experience of movement and stimulus for a person otherwise unable to move freely.

3) Surfing and controlling youtube: Because even those who are unable to use their hands to find picture of cats and various animals snoring still need be given access to the wonderful wealth of knowledge and nonsense on youtube, the following software plug should enable existing EyeWriters to be able to surf youtube.

HeadPong: Those who love the quiet of the splashing of the waves know that Israeli beaches are simply not the place you will find your zen. This is largely on account of the Israeli obsession with Matkot. If you are unfamiliar with the “sport” check out this BBC video explaining the game...

Matkot is either exhilarating or obnoxious, depending on your take, but there is no arguing with the fact that Israelis simply love it. To enable our friend Sefi to get back into the game a team of Saron Paz, Zvika Markfeld and Tomer Daniel developed what they call “HeadPong”, creating an experience of playing Matkot that can be controlled with a player’s mouth.

Inside of the paddle are a number of sensors and vibrators that make the experience engaging and fun, creating the feeling of impact and the calming (or infruriating :) sound that is music to Matkot players’ ears.

Up and down: A solution to move from a wheelchair to the floor and back. The project was created to help disabled people safely and easily leave and return to their wheelchair. By using a jack, similar to one used when dealing with a flat tire, the user can manually lower and raise the seat. This project was both inspired and worked on by Alyn Hospital.  

The goalkeeper: A kit to let disabled kids play as a goal keeper. This project helped a child without hands and legs to be a goalie by building an add-on to the goal that allowed for the child to move along the entire stretch of the goal. This project was made by Alyn Hospital.

Customized shoes: By tapping into the new field of 3-D scanning and printing, this project allows people to create shoes that fit perfectly to their specific foot sizes, especially if the feet are either not the same size or are too big.

Pressure releasing team: This project is an add-on to a wheelchair that helps people to raise their bodies up from the chair while relieving the pressure on the back.

Prosthetic Hand for Netanel: A 3-D printed hand that could open and close for Netanel, whose hands are not fully developed and lacks fingers.

Later Event: November 24
TOM:Sao Paulo 2014