Filtering by: TOM:Global

TOM:Vietnam 2016
to Jun 5

TOM:Vietnam 2016

UNICEF, the United States Consulate General in Ho Chi Minh City, the Israel Economic and Trade Mission, Fablab Saigon and the Disability Research Capacity Development (DRD) led a coalition of public and private organizations implementing TOM:Vietnam.

The first TOM Makeathon in Vietnam connected children living with disabilities with multi-disciplinary teams of Makers, designer and developers to develop technological solutions for their everyday challenges.

This is stories of 7 children with disabilities that were chosen to take part in TOM:Vietnam in the Spring of 2016. These are their dreams, their desires for a normal life where they can happily play, study, and integrate into society.


Meet Tam.

When you first meet Tam, his bright eyes and smiling face capture your attention. He’s a smart 6th grader with a lot of potential. But, when you glance down, you’ll notice his severely deformed legs. Tam has overcome many challenges in his short life, he’s unable to walk and suffers from other health complications, Tam has been on the receiving end of endless bullying and isolation.

Every afternoon, Tam’s father takes him to school and carries him up to the 2nd floor classroom. But on days that he is too busy, Tam stays at home. His grandmother isn’t strong enough to carry him and his mother cannot afford to take off work. Their family survives on a scant supermarket wage and by selling odd and ends.

Tam spends his evenings studying. “When his grandfather was alive, he helped Tam study. Thanks to this support, Tam became very good at schooling. He received many 'excellent student' certificates from the school. Last year, his grandfather passed away. Ever since, he just studies alone.” shared Tam’s grandmother.

Tam has a dream, “I want to become a doctor in order to cure everyone. I will heal my grandmother, myself, and many other people.”

The first step to making Tam’s dream come true, is by making sure Tam can easily get to school.

SOLUTION: Tam's team of Makers designed leg splints and crutches to help Tam walk independently. [View Project]

Meet My.

My is 9 years-old with a smile always on her face and carefully braided hair. Like girls her age, she loves drawing and practicing her handwriting.

Since birth, she has had difficulties moving her heels and left hand. Daily routines are daily challenges. From such a young age, she suffered tremendously from the pain of trying to fully extend her heels or hand. Since her first painful steps, My has been fighting strongly and persistently to overcome her disabilities.

Her burning dream, which is shared by her family, is to have a stretching device or tool to help her balance on her feet. Likewise, she will gain confidence and strength to lead a healthy normal life.

SOLUTION: My's team of Makers designed new technology similar to crutches or a walker that can rest under her forearms and support her to walk. [View Project]

Meet An.

Always friendly and says hello to everyone, An can also be shy when meeting new people.

Only 17 years old, An is exhibiting early stage symptoms of ALS, he cannot walk because of weakness in his legs. He uses an iron skeleton and wheelchair to support his body.  

Since childhood, An has also suffered from convulsions in his right arm, making it difficult for him to hold anything. His other arm is not strong enough to keep things balanced. This disadvantage exacerbates his disabilities as only one side of his body can stay stable.

With all his challenges, An is a very sociable and positive child. His Mom shared: “He always tries to do everyday activities on his own until he can’t make it, then he ask for support from us [his parents]. He is always aware of trying to be independent and to actively overcome challenges.”  

SOLUTION: An's team of Makers designed fiberglass splints for his legs and feet with an electric joint to help support his ankle. [View Project]

Meet Hoai.

Hoai was born in Ca Mau, but moved as a child to Thi Nghe to study at the Center for Children with Disabilities. He’s happy, sociable, and extremely talkative.

His right arm isn’t very flexible and his fingers have stiffened and sometimes convulse. Just a simple movement like holding a bowl, cup or even bottle of water takes a lot of energy to not let it drops.

Although living with disability, Hoai still stays positive and is a talented artist. When the TOM:Vietnam team visited him, he eagerly drew pictures of them. The pencil was shaking in his hand making it difficult for him. But with time and patience, he drew lovely sketches of their faces.

Hoai always dreamed of having a way to support his hands so he can hold things he needs more easily.

SOLUTION: Hoai's team of Makers designed exoskeleton glove with metal fingers to help him control and move his hands, each finger individually. [View Project]

Meet Nhi.

Nhi is a 17 year-old girl born in Dong Nai Province. When she was born, her parents were told that she would never see anything.

Her family life is difficult. She was brought in Thien An Shelter in Tan Phu District. In the shelter, she lives, learns, and grows with other children in similar circumstances.

Her walking stick helps her to detect objects from a distance. However, she feels that current products available do not fully support her situation.

Nhi dreams of a way she can detect objects from long distance (+2 meters) and heights (above her waistline). This will help her a lot in living independently and integrating into society more easily.

SOLUTION: Nhi's team of Makers designed a sensor hat and sensors she could place on her clothes that could sense objects above her waistline. [View Project]

Meet Phuong Uyen.

This is the hardest case brought to TOM:Vietnam.  Phuong Uyen is beautiful little 4-year old girl. But unfortunately, she was born with physical disabilities and severe cerebral palsy. Her limbs are very weak and she’s unable to move. She can’t control her head and neck which caused spinal deformity. She can’t sit, self feed, or walk. She has to completely depend on her mom and grandmother.

At the age of 4, she is supposed to be exploring the world around her, testing limits. But she only knows “the world” in the 4 walls of her house. Her mother sadly shared, ”Uyen really wants to go out. If I [mother] don’t carry her out, she will shout and cry. But after carrying her for a long time, she gets hurt because it causes bad blood circulation situation and bruises on her limbs. I’m also too busy doing house chores to take her out frequently.”

Uyen’s family wishes there was a chair that would be suitable to support her spine, adjust its size (height, width) for her growth, be flexible for different usage, and be made from a material that would provide good air circulation for extended sitting.

SOLUTION: Uyen's team of Makers designs a special wheelchair that can support her body and expand as she grows. [View Project]

Meet Phuong.

Phuong is nearly 16 years old and is living with severe autism. Talking to Phuong’s parents, it’s impossible to grasp the full extent of challenges they face. What he knows about this beautiful life are merely  basic needs like eating, drinking and daily hygienes.

At the core, one of his greatest challenge is his inability to communicate his feelings, wants and needs to the people around him. To communicate with Phuong, his parents taught him to make letters, sentences and special signs by tearing papers. Phuong can also make stuttering sounds of “eat” or “water”, and can sometimes count from 1 to 10.

When asked about his ability to express higher needs such as listening to music, watching movies, swimming or playing outside, his mother answered with disappointment that if Phuong himself wants to experience the outside world, he cannot express his thoughts to other people.

Phuong is completely dependent. His parents are never free from worries. Everything he does must be supervised and aided.

Phuong’s family doesn’t have access to communication devices that are commonplace in the developed world. “Feeling sad, he often cries to himself. Sometimes,  he screamed his heart out in vain. If only there was a device that can help him communicate 50% better, our life would be so much happier,” shared his mother.

SOLUTION: Phuong's team of Makers designs a communication application so he can select and communicate his thoughts, needs, and feelings. [View Project]

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TOM:Tefen 2015
to Nov 18

TOM:Tefen 2015

EyeScanner - this product was designed for a little girl with Rett Syndrome who uses a communication device. Unfortunately, communication devices can't be used near water. The team designed a case that protects the device while keeping the eye-tracking communication functionality.

Hands-free Bike: Mor loves cycling, but after losing his fingers in an accident he could no longer reach and use the brakes on his bike. The team fitted brakes to his bike, which he can operate using the heels of his hands. 

LightWriter: Saba Meir is 100 years old, but he loves using technology to keep in touch with the family. Using his fingers to press keys when typing makes his hands hurt, so he needed a more comfortable way. The team constructed a special keyboard, which has holes fitted with sensors instead of keys. All Saba Meir needs to do is place his finger over the letter he wants to type, with no need to apply pressure. 

Out of the Box: ALS sufferers and others who can only communicate using eyetracking devices, need a way to communicate during hydrotherapy treatments. The team modified an existing eyecommunication device, making it fully waterproof and operational at different temperatures and levels of humidity.

Gear-wheel hand prosthesis: Hand prostheses are expensive, and their use of filaments mean they can deteriorate quickly. Adults who have lost their hands in accidents and children born with ABS needed a better solution. The team created customized and relatively cheap to produce hand prostheses using 3D printing. These can be used to replace old prostheses, and re-printed often to fit children as they grow.

Electric hand prosthesis: The gear-wheel hand prosthesis is great, but for those who do not have enough muscle power in their wrists to operate them, they are not very effective. We needed to find a way to make the prosthesis useful for everyone. The team built a new prosthetic hand, powered by electricity to assist weak wrist muscles. 

Stand Alone: Guy suffers from Cerebral Palsy, and has only one way to stand up on his own: using a device which is bulky and heavy, and cannot be moved without a van. We wanted to find a way for him to be able to stand up by himself, even when not at home. The team designed a much lighter version of the standing device, which can also easily be folded and used for travel.

Up Scale: Wheelchair-users need to weigh themselves, but getting onto traditional scales is difficult. The team designed an inflatable mattress which sits under the bed, and can be easily inflated, positioned, and deflated at the touch of a button. The air-pressure inside the mattress is measured when the patient lies on it, and calculates their weight. 

Breathing Tree: Sigal needs to use a breathing machine, but it is cumbersome and doesn’t look very nice. She wants to be mobile and independent, but also wants to look and feel like she is at home and not in a hospital. The team built a pretty, tree-shaped carrier for Sigal’s breathing machine, which can be attached to her wheelchair or used as a walker. It includes hanging space for breathing masks and other items, and makes her machine easy to store and operate. 

Darbuka 1.0: Children living with autism often use music to calm themselves down, but they needed an option they could use in school which would not disrupt the whole class. The team built a holder which fixes a tablet computer to the table, so the child cannot throw it when they are frustrated. They also installed a darbuka (bongo drum) app, and provided own music without disturbing others. 

Swing 1.0: Some children living with autism need to be calmed down in the middle of lessons at school, which disrupts the whole class. We needed a way to help to calm down these students, but without the disruption. The team created a device which can be fitted to the child’s chair, which allows them to calm themselves down while in the middle of a lesson. The device senses swinging on the chair, and sends pulses of increasing intensity to a sleeve on the child’s arm, which relaxes them. 

Iron Mina: Mina is 86 and loves ironing. She spends a lot of her time doing it, but she finds it hard to stand for a long time and to lift the iron. She wanted to be able to continue ironing for her family. The team put together a light-weight, adjustable ironing board she can use while sitting down so she does not need to lift anything or stand up for long periods of time. 

Family Tracker: Mike has a son, Uriel, who lives with autism and has a tendency to wander off. For Uriel’s safety, Mike needs to be able to find out where he is at all times. The team used Android technology which combines a variety of tracking sensors (GPS, GSM, WiFi, Bluetooth), to build a small, lightweight device to attach to Uriel’s clothes. This device can quickly and accurately send information to his parents about where he is and who he is with. 

Wheelchair Lift: Stel uses a wheelchair, and often travels in cars which are not purpose-built to carry it (taxis, going out with friends, etc.) Getting her wheelchair into the car is hard work, and she needed a way to do it without extra help. The team built a motor-operated ramp which can be attached to her wheelchair, and at the touch of a button it lifts the chair up and into the car. 

Indieway: Safta Chana wants to get around easily, but calling a taxi these days is usually done through a smartphone app, which is hard for her. She needed an easier way. The team developed a physical button, which she can push to open a simple app on her phone, telling her when the taxi will arrive or allowing her to cancel it. In the future the team hope to create further uses for the button, from calling the emergency services to ordering pizza, and everything in between. 

ALSkeleton: ALS and MS sufferers, as well as others who have lost control of their limbs, need a way to be able to perform basic functions such as grasping and holding. The team created an enabling device, operated either by eyetracking or movement of the neck, which allows people to regain some use of their hands. A series of connected rings and wires fits over their hands and they can use it to move their fingers. 

Musical Experience: Children with Cerebral Palsy cannot play traditional musical instruments, but want to be able to take part in music just like other children. The team created wearable ‘instruments’ operated with buttons on the children’s clothes. Of the group of 8 children the team worked with, each had a different ‘instrument’ which made a different sound, and together they could perform as a band. 

Food to Go: Ely’s disability means has limited use of his hands, and he needed a lunchbox that he could open by himself. The team created a lunchbox which Ely can open simply by pressing a button. 

Hands-free PlayStation Controller: Mor also loves playing PlayStation, but after losing his fingers in an accident can no longer reach the buttons at the top of the controller. The team produced a small device which attaches to the controller, and repositions the buttons to suit his personal range of motor movements. 

Easy Scan: Rihan’s disability makes it hard for her to lift the heavy lid of the scanner, but her job at an archive involves scanning in documents for preservation. She wanted to stay in her job, and needed a way to be able to do so. The team connected a pedal switch to the scanner, allowing Rihan to simply press on the pedal with her foot to open, close and scan.

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TOM:Calgary 2015
to Sep 13

TOM:Calgary 2015

In collaboration with TOM Global, Makerbus Calgary, Maker Faire, and Calgary Jewish Federation, four teams were brought together to select and solve a problem posed by a person with a disability.

Over the course of three days, makers, inventors, engineers and designers were provided with workspace and resources to fabricate, prototype and test their chosen solution.

This was a one-of-a kind experience for everyone involved. Participants exercised a host of practical skills and problem solving strategies and left feeling empowered that they can indeed make the world a little better.

Winter Wheelchair: Dana, a 3 year-old girl with Rett Syndrome, loves being outside, and especially during winter. This is difficult for her family, as Calgary will get heavy, deep snowfalls overnight or within a few hours.

The Solution:The team created a means for Dana’s wheelchair to roll into and fasten to a frame designed for winter transportation.  The frame has very wide snowboard ends underneath each of the front wheels of the wheelchair to compress and glide over snow, and two wide-treaded bicycle tires per side of her wheelchair, allowing more surface area for contact and traction.

“TOM provided the opportunity for us to be fully integrated with the project team, involving us in the design and decision–making processes, which was unique in that it made us feel empowered, fulfilled, and included during this exciting challenge. The ingenuity, experience and enthusiastic hard work of the TOM teams enabled the design and production of a very useful piece of custom equipment on a tight budget in a very short period of time.”

Team Members: Colin France, Michael Poscente, Brian Cechmanek, Nabeela Nathoo

Project Gloria: Gloria is legally blind. She explained that falls are common among the visually impaired, and knee problems are common due to falling too much. Two problems with traditional tools for the visually impaired were identified: The first is that seeing canes often get caught on cracks or bumps, which can lead to falls. The second is that “smartcanes”, which provide audio warnings of obstacles, are expensive, difficult to learn, and embarrassing or ineffective in public or noisy environments.

The Solution: The team successfully built a first model of their new tool, termed “The Excalibur.” The design incorporates a flexible ski-like attachment to the bottom of a traditional seeing cane so that the cane won’t catch on cracks or bumps. It also incorporates input sensors to detect obstacles ahead, and output sensors to provide personal tactile feedback to the user’s hand. The device essentially taps the user at an increasing frequency the closer she (or he) moves to an obstacle at knee or waist height.

Team Members: Gloria Rubio, Rachel Chan, Nicole Belanger, Andrea Cartaya, Juan Carlos, Terrazas, Victor Vanorio, Jorge Zapote

Early Riser: An economical system was needed to help an individual with Parkinson’s Disease to sit up in bed without use of an expensive mechanical hospital-style bed.

The user will be able to grab hold of a bar above his/her bed that, with an electric pulley system, will aid in lifting him/her into a sitting position.

Team Members: Maryam Aden, Ahmed Almahdi, Paul Parkin, Yousra Alyanaai, Rose Austin, Bill Austin

Pool Accessibility: A duo of need-knowers approached the T.O.M. Calgary team with an interesting challenge. Both individuals were wheelchair-bound with spinal cord injuries, and both individuals loved to swim. Pool accessibility is a challenge for those in wheelchairs, although swimming is an activity that allows them great mobility and freedom. “Water-wheelchairs” are one method for entering a swimming pool, however these can only be used at facilities that have been built with a ramp leading into the water. Another tool is a large motorized lowering tool that looks like a “back-hoe”. The issue with this is that it is expensive and prone to tipping and falling into the water. The desired solution would be something small and economical that could be utilized at any of the city’s public swimming pools for an individual to self-transfer him or herself into the water.

The Solution: A motorized electrical system was vetoed as a solution to this challenge, as the proximity to water and risk of malfunctioning when wet was not desirable. Instead, a simple mechanical lever hoist device was proposed. The only assistance that the user needs is a helper to attach the lever hoist to an anchor point above the user’s head (by use of a rated climbing rope secured around a diving board structure). A sling is positioned underneath the user and attached to the lever hoist. From there, the user can pull the lever until his or her weight is transferred from the wheelchair to the sling, push the wheelchair aside, and then use the lever to lower him or herself in a controlled manner towards the water. The sling/lever-hoist system can also be used for water-to-wheelchair transfers, with the help of an assistant to hold the wheelchair steady.

Team Members: Courtney MacDonald, Nik Makin, Sumair Ajanee

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TOM:SF 2015
to Sep 13

TOM:SF 2015

  • San Francisco California (map)
  • Google Calendar ICS

Carry Crutches: WHAT IF there was a way for people on crutches or walkers to safely carry around drinks without spilling them? When you're on crutches or a walker, there isn't a way to carry your food or drink without spilling it. Carriers exist, but they aren’t spill-proof. I recently broke my femur and was on crutches for 8 weeks. Since I live alone, moving around on crutches was very frustrating. –Daisy

Quick Speak: WHAT IF Google Glass could give those who can’t speak or type the ability to express themselves in real time? My daughter is nonverbal and has limited mobility. She is very social and engaged, but her biggest frustrations come from the inability to share her thoughts and ideas as quickly as they come. Current communication devices require excessive "scrolling" through information to find what you want to say, or demands someone with limited motor skills to type out individual letters in a message. It’s impossible to communicate in real time. –Tanya

Free2Pee: WHAT IF there was a solution that enabled female wheelchair users to relieve themselves cleanly, safely and comfortably, reducing the need to transfer in and out of their wheelchairs? Disabled women, like all women, need to pee. But wheelchairs are designed as if men’s and women's bodies are the same. Disabled males don’t need to transfer out of their wheelchairs to pee, but women and girls do, which is difficult to do independently. And power wheelchairs don’t have a feature to make it easier for people to pee who can’t get out of their wheelchairs by themselves. I know many women with power wheelchairs who don’t work simply because there is no easy way to use the bathroom. –Corbett

Adventure Kayak: WHAT IF there was an adaptive technology that could allow people with disabilities to safely participate in adventure sports like rafting, kayaking, or canoeing? I would love create a lightweight quick release adaptive gripping system so that people with hand and grasp issues could hold a paddle with agility and confidence so they could independently raft, kayak, canoe, etc. I would also create an inflatable adaptive seat and adjustable back that provides excellent support for people with mobility issues so they could sit upright and paddle a raft, kayak or canoe independently. –Diane

iEat: WHAT IF there was an affordable, reliable, and comfortable way to enable people with limited hand control to independently feed themselves? For a person with limited hand control, holding and using a spoon, fork, or knife to eat is a challenge. Typically, a person with limited hand control must rely upon someone else to feed them, which is logistically unsustainable and costly. There are feeding devices available, but they typically cost thousands of dollars and often promise more than they deliver. I have limited assistance during mealtime and must often eat like an animal once my plate is in front of me. I doubt I need to describe how that makes me feel. I believe that an independent feeding device could make a significant difference in the lives of many people with a similar need. –Zebreda

Kicker Helper: WHAT IF there was an assistive device that allowed children in wheelchairs to “kick” a ball by pushing a button so that they can engage in sports with their able-bodied friends? I’m an adapted PE teacher and work with students with moderate to severe disabilities. Adapted PE has to be creative and challenging, but within their reach. I've created a device that attaches to the side of a student’s wheelchair so when they pull the handle, the target strikes the ball. Students who have lower limb mobility issues can now be included in ball games. But what about students who can't move the handle?

Bridgeit: WHAT IF there was an assistive device that made it comfortable and safe to get in and out of a wheelchair independently, so wheelchair users can be more self-reliant? I use a wheelchair every day of my life. While I am otherwise independent and self-reliant, the challenge of safely moving myself from the chair to the toilet seat is really dreadful. Some existing solutions are impractical in terms of their size or the cumbersome process that I need to go through to use them. It would be great if a simple, safe, light and reliable device could be developed that would help me become independent in this intimate part of my life which we all have to take care of.

Smart Ass: WHAT IF there were thin stickers with sensors on a wheelchair’s seat to map out the pressure points then send the data to your smartphone to prevent pain, pressure sores, and other health risks? (a innovation award winner!) I have a neuromuscular condition, and due to my disability I sit in my wheelchair 14–16 hours every day. Any wheelchair user will tell you that the seat cushion is a critical part of their body/wheelchair relationship. But changes in the body (such as weight, balance, weakness) can create differences in a person's weight distribution in the seat. Inadequate inflation of a seat cushion or lack of support can lead to a list of dangerous health issues, which are magnified by people who have no sensation in their lower body.

Team Crush: WHAT IF there was a medicine grinder that quickly, reliably, and consistently prepared pills to be administered as powder? My little brother receives meds, water, and food through a tube that feeds directly into his stomach. Most of his medication is in pill form so it must be crushed before administered. We currently use a mortar and pestle, but with this method it’s tricky to pour powdered medicine, there’s always some left behind in the mortar, it’s time-consuming and difficult for someone new to learn, and it’s inconvenient in travel situations.

Medadata: WHAT IF there was a way to understand exactly how medications taken affect the symptoms of Parkinson’s Disease so that the drugs’ benefits are maximized? I have Parkinson’s Disease, and take medications to treat my condition. I would like to have a better overall understanding of how my medications actually impact the shaking resulting from Parkinson’s. I would like to know how long it takes until the medicine impacts my shaking, and how long the effect lasts. I’d also like to find the optimal time to take my medication and maximize those benefits. Ideally, this product will also generate data which can be utilized and shared with drug companies and medical providers to better the drugs they provide. –Drew

Braille: I am blind and would like to use a refreshable Braille display with my computer or smartphone. However, Braille displays are extremely expensive, costing an average of from $50.00 to $100.00 per Braille character. For example, one could spend from $2,000 to $4,000 for a Braille display that shows a single line of 40 Braille characters. There is a need to reduce that cost per character by a factor of from 5 to 10 ($200 to $400 for a 40 character display.) Many have tried to break the Braille display price barrier, but nobody has successfully brought a really affordable display to market. Can you make the breakthrough?

DoorMan Assistant:  I work at a place that doesn't have automatic door openers. Because of my Cerebral Palsy, I am in an electric wheelchair. Because the right side of my body is affected by CP, I primarily use my left hand. I would like to be able to open doors by myself without having to rely on other people for assistance. The team created a very simple hanger shaped  plastic device that keep the door open so she can push the door open.

Sign to Speech: Julia Valmarrosa  is deaf and only communicates through sign language and an interpreter. She is looking for a way to live independently with poeple easily understanding her. The team developed a device and algorithm to translate her signing to text on the screen.

Seismiclink: Many patients with seizure disorders will rapidly draw their arms into their chests during seizures. I am proposing a discrete armband that simultaneously monitor heart rate and has a has a motion sensor to detect when there is rapid arm movement from the waist to the chest. If some pre-determined threshold is exceeded then it should alert a loved one's phone (similar to this fall alert device:, which is frequently distributed amongst senior citizens).

NowMobility: How can you motorized a manual wheelchair and meneuver? Motorized Wheelchairs are very expensive, not everyone can afford them, and many users only need a manual wheelchair. The team added a battery, arduino board and some gears and now every weelchair can transform into an electric wheel chair controlled by a smartphone.

Grabber: Kim Lathrop was born without arms or legs. She lives on her own and as you can imagine, every day is a challenge. She was looking for assistive technology ideas to better aid her around the house, i.e. cooking, cleaning and most importantly opening and closing doors so that she is able enter and exit her home when she need to. The team created a device that she can grab things with her mouth and bring them closer for ease of use.

GoCar! Adapting children cars for children with disabilities.

Flash Light: FlashSight is software application created for people with visual impairment. It is a simple and intuitive way to explore, to assess, and to recognize the surrounded environment with the help of virtual audible signs. A world without access to printed signs and surrounding landmarks often leaves people with vision loss lacking the necessary information to successfully navigate the physical environment. Flashsight helps fill in the gaps left by location or routing applications: - These applications focus on spatial language (Ex: North, 2 o'clock) which is more cognitively taxing or users are left not sure if the direction are accurate ("Is it my 2 o'clock right now, or when I first loaded the directions?"). - These applications focus on street intersects and don't provide users with a sense of context and their environment. Telling a user to turn left at the coffee shop (which they might be able to hear and smell) may be more meaningful. - These applications not provide the customize level of Categories temporary or permanent status. - These applications not support the selective level receiving information from high to low. Give the User possibility to listen only POI's Name or More details gradual. - They don't provide users with larger landmarks that can help orient a user in the larger area. When we see the tall buildings of downtown, we have a better sense of where we are. - They don't address the smooth transition and connection between outdoor and indoor orientation. - Points of interest are listed linearly based on the developer's choice (ordered alphabetically, on popularity, on distance, on time, etc.). - Finally, none of these applications not give User opportunity to create, edit, share, and delete their own audible signs and landmarks. Our mission was to create FlashSight App that will using an iPhone as a receiver for virtual transmitters that mark signs and landmarks in the real-world environment within “sighted” directional distance. The goal was to produce FREE software for people with visual impairment by utilizing the potentials of audible augmented reality technology, by optimizing the native features of mobile devices, and by integrating the psychoacoustics research.

Beity: The project is a self-contained miniature toy house, which narrates pre-recorded trauma therapy for kids suffering with post traumatic stress disorder as a result of the Syrian civil conflict and resettlement. The device is called Beity, which means "my home" in Arabic.

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TOM:TLV 2015
to Mar 17

TOM:TLV 2015

Gamification Rehabilitation: Create a way to turn chores into a game that can be used for rehabilitation. As part of the rehabilitation process, patients are required to perform simple and often boring actions every day. In fact, that is the reason most people quit therapy and their healing process stops. Combining physical therapy with a Pong game makes the process fun, and drives the patient to continue treatment.  This project was a co-operation between Beit Lewintien hospital and Intel Israel, and is the winner of the Sivan Prize for Scalability.

Turning Pages in a Book: Sefi Udi, who is paralyzed from the neck down, asked for our help in developing a system that will allow him to turn pages in a book. The Accessi Book is a small machine that turns pages using an office rubber band wrapped around a wheel and a small holder that was 3-D printed. This product costs less than $50 and can be self manufactured by any maker. This project is the winner of the Deloitte Prize for Affordability.

Knock Knock: this product enables people who are deaf or hard of hearing to know if there is a response after they knock on a door. The use of a stethoscope, a smart-phone, and a voice detector helps them communicate with others. With the help of these tools, one can hear and detect what is being said on the other side of a door and also as an alert if someone is calling them as they walk down the corridor of the hotel. This project was a co-operation between the Hilton Hotel Tel Aviv and the Israeli Air Force Industries, and is the winner The Reut Institute Prize for Community Integration.

Crutches: This project is design to help users in two ways: (a) a solution for cell phone operation while using crutches (b) relieve pressure in the shoulders while using crutches. This project takes the crutches to the 21st century. The old crutches are not compatible, not ergonomic enough and haven’t changed for a century. These new crutches are connected to a computer and send data about the user to the physician such as heart rate, pressure point and effort in hands, level of stability etc. - all through their smart-phone. Now users can answer their calls without any effort and open their car door. This project is the winner of the TOM:TLV Prize for Innovation.

Active Wheelchair: a designed solution that helps individuals like Liron to lessen the pressure on his legs through movement. This prototype works on an Arduino computer and a small motor enabling the legs on the pedals to move and release the pressure from them. This solution is easily added to a standard wheelchair and runs on regular electricity. This project, created again with the help of the Israeli Air Force Industries, is the winner of The ROI Community Prize for Collaborative Competition.

Hand On: A designed prosthetic that gives users feedback. While using a prosthetic, the user cannot feel the objects he is holding. The cup of water might be too hot, the gripping of the strawberry too strong and of the glass too weak. This solution can change the lives of people by allowing them to feel again, in the forearm, back or other parts of the body. This project is the winner of the Spark Prize for Smart Development.

Hand Tremors: People who have hand tremors have trouble performing simple daily tasks, such as eating and using computer keyboards. By using a designed pressure sleeve, one can lower the tremors and the hand can perform better. This sleeve can be worn all day long, has a unique design, and only requires a pull to raise the pressure. This project was led by participants from the Alyn Hospital.

Next Step: Walkers aren't currently designed to allow users to climb steps comfortably, and could even leave users unbalanced and cause them to fall. This product offers users a new design that separated the walker into two parts with joints that can move. Each part can take a step on its own, helping users to stay stable.  

Prosthetic:3-D printed personalized affordable prosthetic arms. Using the e-NABLE  project's open-source files, you can 3-D print a customized hand. Prosthetic hands are often pricey and growing children need theirs replaced every year. This solution allows users to easily, ergonomically, and affordably print a new hand within 24 hours.  This project allowed two children, Nathaniel and Shelly, to hold a muffin and eat it. This was the second time Nathaniel participated at a TOM event and the first time for Shelly. They were both very excited to come and take part in this innovative process.

Beauty Braces: Creating attractive and ergonomic splints. Most splints these days are unattractive and expensive. To create them, you need to create a molding of the entire leg and the outcome is rarely satisfying. This project used 3-D scanning, 3-D printing, textiles and metal to create an attractive and, more importantly, affordable product.

Communication Board: A digital designed communication “smart”-board for non-neurotypical children, who need them to communicate. The communication boards that are currently used are old and out of date. By using a tablet or other application, you can customize your messages and follow the progress of your child. Also, this app allows the child to learn more complicated sentences and even create a full sentence on their own. With this solution, they learn language and develop, all while allowing parents and therapists to monitor the process.

ALS/FRS - An automatic, objective respiration test for ALS patients that can be downloaded on smartphones. This solution uses a new breathing device and can also be used by a pinwheel. Both are connected to a computer or a smart-phone and can send signals to the computer. Using this app, you can check the stages of the disease and the progress of lungs failure. The participants in this project were from AT&T.

Kite Surfing: A device that helps wheelchair users to kite-surf. This device allows handicapped people to actively participate in extreme sport- kite-surfing, by using mainly metals, welding and the surfboard. This project was a joint initiative with Etgarim organization.

Inclusive Games: A board game designed for children with disabilities, which allows them to play together with other children. This project is a new way for Guy, a 9-year-old disabled child, to communicate better. He can now communicate better by the use of some lights and a small Arduino. One part is connected to his head and the second to lights. By nodding, Guy and his playmate can play a memory game without either of them feeling like they’re compromising.

Get Back on a Wheelchair: This device helps Razi Cohen and others get up and down from their wheelchairs onto another chair. The project is an add-on to the original wheelchair, helping Razi to go on and off his wheelchair in 2 steps. The prototype uses 3-D printing, handles, and a metal structure that remains steady while moving. The add-on is connected to the front of the chair with a small strap. While moving down, the user is supported by the handles and sits on the band. The next step is to lower the body to the floor, and to go up backwards. The participants of this team were from the Israeli Air Force unit, IDF.

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