VR

About this project

The team created a game used VR for gamifying their rehabilitation activity to brings the user back “outside”. Users can play the game in a safe setting without fear of falling which will help them improve their range of movement. Professionals can adjust games to the user’s needs.

The challenge

Milena and Nicolai have challenges balancing themselves and don’t go outside often because they are afraid of falling.

Who it helps

Milena has BOC - a limited range of movement, and hard time balancing and carrying a glass of water. Nicolai has Movement impairment, limited movement, he is not secure walking on his own.

Project details

An open-source assistive technology project shared free by TOM: Tikkun Olam Makers.

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